MarkNtel Advisors recently published a report, titled, ” GCC Augmented and Virtual Reality Market By Technology (AR technology:, [Marker-based AR technology:, Marker-less AR technology, VR Technology, [Non-immersive Technology, Semi-immersive and Fully-Immersive Technology]), By Device Type (AR Devices, VR Devices), By Offering (Hardware, [Sensors, Semiconductor Components, Display and Projectors, Position Trackers, Cameras, Others],  As per as the report The GCC Augmented and Virtual Reality market is projected to grow at a CAGR of around 39% during the forecast period, i.e., 2023-28.

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Market Dynamics

Key Driver: Wide Adoption of AR & VR in Gaming –In GCC, the adoption of augmented & virtual reality is rising significantly across the gaming industry as game creators are utilizing this technology to create immersive gaming experiences. In addition, the popularity of games like Fortnite & Pokemon Go across countries like the UAE, Qatar, etc., has increased public awareness of the potential applications & advantages of the technology in other fields, including tourism, healthcare, and education.

Furthermore, due to the popularity of these technology-based games, there is now a desire for similar experiences across other industries as well. Hence, to achieve sharper visuals, quicker processing, and more lifelike experiences, this technology experienced a significant demand in the gaming industry across the GCC region.

Leading Companies in GCC Augmented and Virtual Reality Market:

Sony Corporation, Lenovo, Autodesk Inc., HTC Corporation, Google, Barco, HP Development Company L.P., Microsoft, LG Electronics, Meta, Others.

GCC Augmented and Virtual Reality Market Segmentation:

By Technology

-AR technology:

-Marker-based AR technology:

-Active Marker

-Passive Marker

-Marker-less AR technology

-Model-base Tracking

-Image processing-based Tracking

-Anchor-based AR

-VR Technology

-Non-immersive Technology

-Semi-immersive and Fully-Immersive Technology

By Device Type

-AR Devices

-Head Mounted Displays

-AR Smart Glasses

-Smart Helmets

-Head-Up Displays

VR Devices

-Head Mounted Displays

-Gesture Control Device

-Projector and Display Wall

By Offering



-Semiconductor Components

-Display and Projectors

-Position Trackers




-Software Development Kits

-Cloud-based Services

By End User

-E-Commerce & Retail

-Industrial Manufacturing




-Defence & Aerospace


-Construction Industry


-Gaming & Entertainment


Get Full Access Of GCC Augmented and Virtual Reality Market Report :

By Country

-The UAE

-Saudi Arabia





Key questions answered in the GCC Augmented and Virtual Reality Market are:

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MarkNtel Advisors is a leading market research company, consulting, & data analytics firm that provides an extensive range of strategic reports on diverse industry verticals. We deliver data to a substantial & varied client base, including multinational corporations, financial institutions, governments, & individuals, among others.

Our specialization in niche industries & emerging geographies allows our clients to formulate their strategies in a much more informed way and entail parameters like Go-to-Market (GTM), product development, feasibility analysis, project scoping, market segmentation, competitive benchmarking, market sizing & forecasting, & trend analysis, among others, for 15 diverse industrial verticals.

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